I just ran this adventure tonight. I had two players and it was our first game of 1st edition. We had played moonbase blues in the beta version. I let them each have two characters. It went really well. Their Android hacker took control of 13 repair drones. Their mechanic shut down the meltdown. They repaired the escape pod. They critical success hacked the AI and shut it out of the main system as it retreated only into the bot. In the end they got rescued and filed a full report, but left out the repair drones they kept. It was a lot of fun.
I saw the timers printed in rooms and just translated it I to two hours of real time. They finished the module in about an hour and a half. We did some R&R rolls at a c class station and called it a night.
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I just ran this adventure tonight. I had two players and it was our first game of 1st edition. We had played moonbase blues in the beta version. I let them each have two characters. It went really well. Their Android hacker took control of 13 repair drones. Their mechanic shut down the meltdown. They repaired the escape pod. They critical success hacked the AI and shut it out of the main system as it retreated only into the bot. In the end they got rescued and filed a full report, but left out the repair drones they kept. It was a lot of fun.
I saw the timers printed in rooms and just translated it I to two hours of real time. They finished the module in about an hour and a half. We did some R&R rolls at a c class station and called it a night.
Wow! Glad you had fun with it! Thanks for the session recap!